Having trouble sizing ui based on 1080p

I’m currently working on the UI on my game and I’m running into issues with sizing between how it looks on default roblox size, device emulation 1080p, and ingame size.

In game, it looks like this:

Default roblox size:

Device Emulation HD 1920x1080:

It’s making it a pain to size everything. Help is appreciated!

what i do for ui is have the main frame be offset size, everything inside i set to scale, then depending on device i use a uiscale to make the ui larger or smaller based on the default ui size

it works for me so its whatever

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