Hi, im HawDevelopment.
Im a passionate scripter. I’ve been scripting in lua for a year and programming for 5 years!.
I have more projects, please look here for more.
Little platformer thingy.
Sphere Tracing / Ray marcher
I made a “render engine” inside roblox, using the thousands of frames and ray marching.
Sometime ago I made 100% procedural caves. Very proud of it. (Its open soured… you should check it out)
Marching cubes is a algorithm made to smooth out voxelated maps.
When ever im not doing something, i can awlays find some time.
Between 2 - 4 hours a day (more or less).
Price is negotiable, but for games that require a lot of attention will there be an increase in pay.
Here’s what im on:
If you want to talk about a job, please PM on Twitter/Devforum.