Headbutt Worlds is a Simulator game that I hope will change how developers look at your typical simulator game. Has been in the works for 3 Months much longer then most simulators. We will be looking for Testers and Moderators soon join our Discord to see updates.
Details About the Game
Headbutt world is a game where players hit there heads with a hammer for money also known as Headbutt muscle. Yes sounds like a simulator? Well what drives us apart from other simulators you may ask.
Our commitment to create a game full of adventure with this being a list of things we’re hoping to add.
The aim is for players to have choices to farm but (Just clicking with hammers) on there selves or those who like to do stuff which is where i second feature comes in headbutt mode this allows players to destroy almost every asset within the zones players can help each other destroy the worlds or solo destroy assets.
Party System where players benefit from each other sort of like a Boost in money earned.
Unique summon store which i don’t think many simulators have (Summoning pets like card packs)
Boss and AI (Yes this has been done before but in our 4 types of zones we’re looking to have creatures like birds, bears, fish and even monsters to fight against with friends.
Quick Teleportation (Having players fly through the air by jumping on a Ramp which allows players to take to the skys and get to zones faster)
Well if that’s not enough, we decided that the world designs for Headbutt World will not follow a flow but instead allow for creativity to take over each world will change styles from Lowpoly - Highpoly - realistic - Sci-Fi allowing players to feel like they’re playing multiple games at once.
There is much more we’d like to add with maybe more types of weapons and maybe armour to the game with maybe even rideable pets like dragons or even horses to travel around. We’ve also decided that instead of having rebirth system we will have a levelling system which unlocks new worlds the higher level you’re at
(Edit) Pet system allows for players to create different classes for attacking the game with our stats being broken down into players will be summoning pets from common to legendary packs with legendary packs offering more ability’s for players
0.3 - 2% Coins boost
0.3 - 5% faster hitting speed
0.2 - 5% more health for objects (So you can farm a particular object longer)
as well as some side effect boosters which limits some pets so they aren’t game breaking OP
0.2 - 5% Slower hit rate (Rare)
0.2 - 5% Less Coin (Rare)
Gems will also be obtainable in game (the longer you stay in game the more gems appear for players to obtain) these can be used to buy packs, accessories or even perks. (Also buyable)
The game itself looks really nice and cool. The map is just amazing. The features you are planning really are quite unique and seems like you got it planned all the way through. It could enhance the gameplay significantly and make a better simulator than most others.
My only problem is that it’s a well… simulator. I don’t play simulators myself, and to be completely honest I don’t think one unique game of that kind would completely change my view on them. It would be great if more high effort simulators existed and not just “you click and after a few clicks you level up,” but that’s unfortunately not the case as of right now. But even though your game is a simulator, the mechanics already sound much better than a standard simulator, so I’d probably play if I were to ever see it in my recommended.
Thanks for the feedback i value it very much! I know many developers dislike a lot of things about simulators i dont see this being a post which awaken developers hearts to make quality simulators but i hope that SOME developers take note at the quality of games we could make and how we can shift simulator games into quality games
Just personally, I’m not a fan of simulators. Obviously that’s just me though, I feel like this will gain a lot of popularity, mainly because:
Unlike the generic simulators which you can see everywhere now, [oh yeah you click, it plays an animation, and you get a point] you’ve added all of the jazzy mechanics which seperate you from other simulators. For me the Bosses and AI is a huge boost, since it gives it a sort of end goal [defeating them all] rather than just clicking until your mouse breaks.
Your map is very nice, it’s lowpoly while somehow managing to create the feel of a realistic map. The divided areas work really well.
Overall, for all I don’t play them, simulators get plenty of visits and so I feel like this game will do well. Especially given the amount of unique features it has.
Map looks stunning, and overall the concept is great. I have been seeing alot of simulators really but none of them have really stood out much, and they usually have very little effort.
To be honest, I’m not sure if I would play it aas it is a simulator. However, I can easily see it getting popular! Good luck.
As @Jermartynojm said, it looks similar Vesteria but it’s not really sick like “Jermarty” said.
I love the graphics and building in this game but…just click?
You really need more detail for your game… what about creating a hidden story has some meaning about “World” ? mysterious things/ story behind the boss?
btw i love game GUIs and your terrains.
I can’t really give a full opinion until I play the game and see how everything was implemented, but it just looks like a regular simulator, but with extra content?
The map and UI look nice though, take my opinion with a grain of salt because it can change completely when I actually try it out.
I cannot judge the game just by looking at it’s images not the actual gameplay. However, this is still a simulator and still has lack of content a “unique” should have.
Wow man that’s a great idea lets some players farm and let some player who want more action headbutt! One thing i would change is add some quests for example
“Some guys messed me up beat them up for me and you will get 1,000$”
something like that would be cool.
Edited the topic with more information about gameplay and more detail about maps and features we want to add. Will be releasing video of gameplay soon for those who have request it.