Health Bar and Drop Chance System

I made a health bar and a drop chance system were when you kill a dummy you have a 50% chance of getting its sword and if you lose health or gain health your health bar will change to that amount of health.
Feedback would be appreciated.

5 Likes

the npc doesnt spawn back after i killed him 2 times

how did you kill it twice. if the npc didn’t respond.

Looks pretty good overall! I must say, it’s a little finicky. After a little bit of playing the health bar was just stuck in max position, even after pressing remove health. (Note: this is a problem with the health bar, not the remove health button, because the button was subtracting health just fine.)

I would change the UI colors a bit, also when you get hit or struck with a sword your health UI does not go down. Good work though!