Health bar being weird

For some reason, my health bar is adjusting the length of both sides in stead of just one how do I fix this.


local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local humanoid = Character:WaitForChild("Humanoid")

	print(Damage / humanoid.MaxHealth)
	script.Parent.Size = / humanoid.MaxHealth, 0, 1, 0)

What the GUI looks like:

1 Like

Make sure that the Anchor point of the green element is set to 0 on the horizontal, ie (0,0), or (0,0.5)
It looks like you have it set to (0.5,0) or some such combination