Alright, Hi guys.
Now before I explain my issue I KNOW this was similar to a previous post before, I’ve read that post, I tried to solution, but it didn’t work.
So here’s what’s up. I have a stat system, once your health levels up (You get health exp by taking damage or healing) you get 20+ max health, now, for some reason, your health doesn’t heal after 100, say you’re level 4 and you have 180 health, you keep spawning with 100/180 health, if you take damage you heal up-to 100 and then stop there.
So this issue I fixed but now, when you level up say you level up to level 5 and get 200 health, it heals to 180 and stops. How would I fix this?