Hello, I need help to add bobbing to an interface

I have been trying to add bobbing when you walk, the interface is a billboard game user interface attached to the camera

I have tried camera bobbing and everything.

I am using the ACS spring module for the jump shaking, but I don’t know how to make it shake when you walk

The run service script

-- // RunService \\ --
RunService.RenderStepped:Connect(function()
	local MouseDelta = UserInputService:GetMouseDelta()
	
	SpringModule:accelerate(Vector3.new(MouseDelta.X / 60, MouseDelta.Y / 60, 0))
	local SpringTwo = SpringModule.p
	local One = SpringTwo.z
	local Two = SpringTwo.X
	SpringModule.d = 0.75
	SpringModule.s = 15
	
	ThreeDeeInterface.ThreeDimensional:SetPrimaryPartCFrame(Camera.CFrame * CFrame.Angles(SpringTwo.Y / 10, Two / 5, Two / 5)) -- Deprecated, or is it. \\
	if Character:WaitForChild("Humanoid").MoveDirection.Magnitude > 0 then
		wait(10)
		warn(" Add shaking you bingus! ") -- Yeah, you bingus. \\
	end
end)
----

The spring module: https://gyazo.com/2d6ba7c5e416f11a340a678917241500
What I have now: https://gyazo.com/82e1acf440bc7f40bfd0b2a59020292f