Help Animation Problem?

Hello, so I’m animating this dive roll/dodge animation I made and I have encountered this issue.

Animation In game test (Studio)

I am not moving the lower torso much, just enough for it to align with the ground in the animation editor, however its going through the floor in the actual studio test.
It’s not coding related, I’m using body movers fore the “Dash” movement forwards.
Its not the terrain because the same problem happens on parts.

Is there any way to fix this other than moving the lower torso proportionally higher?

This is the animation when in editing:
In Animation Plugin

Thanks for reading!

I think it’s because in the animation, the dummy/rig moves its torso. Try remaking the animation without moving the torso infront of itself.

If this is confusing, what I mean is try remaking the roll animation without moving the torso to the front. Keep it centered.

Yeah that helps, but it seems as though I also can’t move it down too much or it goes down double the length in testing. Thanks