I was working on my project in Blender, then I put it in Roblox Studio. The problem is that the character walks over the project, something like a hidden wall. Is there a solution???
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Scripting support wouldn’t be a great spot for this post as, unless corrected, this is a building issue and so building support can help you more
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There’s a few collision type (CollisionFidelity) properties you can choose on meshes. PreciseConvexDecomposition is the most accurate which might be what you’re looking for, while the other ones have less accurate collisions for better performance. This doesn’t seem scripting related.
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I believe this is what you are trying to do.
https://create.roblox.com/docs/reference/engine/classes/TriangleMeshPart#CollisionFidelity
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Meshes tend to have weird collisions, even with PreciseConvexDecomposition.
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