I found a random script in my game and have no clue what this script does. All I can see is that it has something to do with LocalPlayer and destroys it, and destroys the script when the game is launched. What does this do?
local rs = game:GetService(‘ReplicatedStorage’)
local d = rs.Remote.Launch:InvokeServer()
rs.Remote.Launch:Destroy()
d.Parent = game:GetService(‘Players’).LocalPlayer
require(d)
d:Destroy()
script:Destroy()
1 Like
I’m pretty sure its a virus. it is requiring a random module.
Did you use a free model?
sjr04
(uep)
July 31, 2020, 4:42pm
3
Well you should just print(d) so we can see what module it requires.
Yes, the require(d) is a remote event in ReplicatedStorage
not a virus, lol.
Just delete the remote event and whatever the module is.
Why would it be a virus if you put it there.
Because it says destroy local player… And i got it from free models
Did you add the remote? 30chars
Yes it’s in RS replicatedstorage
And whats 30chars
If you added the remote it’s probably not a virus. a reply must have 30 characters and mine didnt without writing 30chars.
But I wanna know what this thing does because it says destroy local player
Looks like a virus to me.
30char
Can you confirm to me if it is?
No. I don’t have enough information about the module.
That’s literally all of the “module”, the require is the localplayer
sjr04
(uep)
July 31, 2020, 5:00pm
16
Did you print(d)? What is the result?
Can you do that for me? The (d) is localplayer I checked already
sjr04
(uep)
July 31, 2020, 5:02pm
18
I can’t do that. I am not in your game…plus, d is not the local player. Reread the script you provided.
it says right here, d.Parent is local player
d.Parent = game:GetService(‘Players’).LocalPlayer
require(d)
d:Destroy()