I made a plugin and it makes stairs
local toolbar = plugin:CreateToolbar("Stairs Builder")
local button = toolbar:CreateButton("Create Stairs","Make stairs for selected part","rbxassetid://4458901886")
local selection = game:GetService("Selection")
button.ClickableWhenViewportHidden = true
local currentpart = nil
local changehistoryservice = game:GetService("ChangeHistoryService")
local function createstairs()
local selectedobjects = selection:Get()
if #selectedobjects == 1 then
local model = Instance.new("Model",workspace)
model.Name = "Stairs"
currentpart = selectedobjects[1]
for i = 1,50 do
local part = Instance.new("Part",model)
part.Material = currentpart.Material
part.Anchored = currentpart.Anchored
part.BrickColor = currentpart.BrickColor
part.Size = currentpart.Size
part.CFrame = currentpart.CFrame + currentpart.CFrame.LookVector*currentpart.Size.X*i + currentpart.CFrame.UpVector*currentpart.Size.Y*i
end
changehistoryservice:SetWaypoint("Added Stairs")
end
end
button.Click:Connect(createstairs)
Now I want the front side of part to get stairs, it works
but the cframe is wrong, its creating with random distance
i want to know which axis is front and back of a part, example: size = 2,1,4, how do I know which is front-back axis of the part, so i can keep the distance between stairs