Currently i’m trying to make a fighting game but it’s just I don’t know how.
I know how to make UI, basic scripting, all of that but when it comes to like combat systems, it’s just pretty tedious.
The last game I attempted to make was pretty bad, and most of the scripts that are old can be renovated easily because I put effort in it, I was too excited to make it though, and it came out bad. And in the future if I tried to add more combat choices like kicking, punching, teleporting, the whole script would be messy and so much to manage.
Here’s how I made the old game combat system.
Put script & localscript in startergui.
localscript for input, script for managing the combat.
script basically does all of the attacks.
I’m trying to be different now.
I have some effects from Particle-A-Day model, and they will come in use soon.
I’m looking for some help, suggestions, or tips that will help make my game look good.