HELP! How Do I Stop My Playerbase From Getting Into Tragic Car Accidents and Quitting?

since the game’s release the usercount has been draining at a rate that doesn’t match anything else in our metrics. we assumed it was early-lifecycle attrition, then maybe onboarding friction, then maybe session length issues. none of those hypotheses held up. we tried the usual adjustments. nothing changed.

we ran surveys–multiple, actually. most (literate users, of whom willing to type what isn’t indonesian, ascii art of… things, and gibberish) reported getting into, get this, real-world car accidents. that’s all they say. ‘car accidents’. several of them mentioned this as the reason they stopped playing. well, quit, i should say.

we tried adding “eyes on the road” sign around the map, but it seems with every A/B test, the number of users quitting spiked.

any suggestions on how to mitigate this, or at least stop it from bleeding into the retention curve, would be helpful.



Help

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first time i actually posted, but nobody else did so i might as well start

do you mean like, actual car accidents or just ingame ones, if ingame ones, maybe warn people when they join(with a option to not show again) that crashing the car or smth can result in permanent loss(assuming that’s what happens, i don’t know what game you made), warning them should probably only make the ones who can’t take (virtual)losses do this now

frankly though, people who play games rarely actually read if i’m being honest, so this might not work entirely, worth a try though?

if it’s real ones though, that’s just ignorance on the persons part probably

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No, real-life car accidents. It explicitly says that, and we evaluated for it in our later batches.

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uh in that case, it’s almost entirely unavoidable and your game is probably attracting the wrong community(which is the most unfortunate thing to happen)
i have no idea how a game can influence this though, only thing i can thing of is subliminal messaging but i doubt that’s it

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Are you sure you don’t have a troll? That seems wildly improbable but I could see you getting weird survey results if someone’s stuffing it with duplicates. If it’s a Google Forms survey make sure people are limited to 1 response in the settings menu.

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oh shoot yeah i forgot google forms exists XD

that might be part of the issue, artificial influence of the survey

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This is extremely confusing, I’m assuming this is the reason:

??? This is really weird, what’s your game about?

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How about telling your players to stay at home?

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What did I just read?

This is advanced trolling.

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I have another idea:

Maybe kill your players before they can get into a car accident?

Oh wait dont do that

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no cars no accidents no problem

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FR The title says HELP! How do i stop my playerbase from getting into tragic car accidents and quitting💀

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now it remind me of the taxi stabbing in Thailand due to GTA IV like do your game have cars accidents and they could replicate it

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Does your game even have crashing​:skull::skull::skull::skull: now there going to replicate it in IRL like GTA​:skull::skull::skull:

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wait that actually happened

game must be cursed if that happens XD

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you need to make your game more addictive so then people dont go outside i think

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i kept revisiting the problem of players crashing cars and leaving, and it still feels like a feedback and clarity issue more than just physics. i think surfacing why crashes happen and giving quick recovery or soft failure could help a lot. i am more interested now in systems that make mistakes feel playful instead of punishing.

i’m pretty sure that like what other ppl said here, it’s a case of trolling

people naturally loose interest or move on with games, i have literal phases myself for games, as one moment i could be playing a specific game then a week or so later play other stuff
you may see some uptick in players in a few weeks or a month potentially as they decide to try the game out again

for example: roblox Galaxy(nice game if you can get the ships quickly), Slap Battles(this is actually ongoing)

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they got what they came for, and left. maybe add boat crashes? clearly these people want to be involved in real life crashes

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easier said than done but give them a reason to join back, fun to play with friends? exciting updates? daily rewards

stufd like that

PS: sorry for running over your players

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