Alright, let me put this in a short explanation.
I’m attempting to make an area loading system, where if you go into a certain brick, it loads another area and deloads the previous, could anyone please help me fix this?
Error:
19:55:57.478 Workspace.UnanimatedProto.LocalScript:29: attempt to index nil with 'Parent' - Client - LocalScript:29
19:55:57.478 Stack Begin - Studio
19:55:57.478 Script 'Workspace.UnanimatedProto.LocalScript', Line 29 - Studio - LocalScript:29
19:55:57.478 Stack End - Studio
Images of both server and client scripts:
Some more context: The Zone Values are STRINGVALUES, i do not know if i’m doing it wrong, it’d be nice to know!!
Update: Although a little buggy, i managed to do it. I just rewrote the scripts but the solution helped! Thanks @Friendly4Crafter!