My session time is a little below benchmark, I’m trying to get it higher. If anyone can play my game and give ideas on how to keep players for longer (or find things that cause players to leave early) I would appreciate it: [UPD] Pirate Mayhem - Roblox
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My guess is just a lack of content / new things to do. I join in, spawn on a boat, and attack other people. There can also be a little bit of a skill gap when you join, since you may not know how to properly use all of your weapons, and can just get killed pretty fast by someone melee rushing you.
Some other things:
- Sound sliders could be useful, as all the sounds can get a bit loud. Music slider (instead of toggle), environmental slider (such as tornadoes or wind), and whatever else.
- I think it would be a good addition to make little tool tips, like when you have the ‘Repair’ tool out, a text pops up that tells you that you need to hold a damaged part to repair it (yeah self self-explanatory but still).
- I wish the boats were a bit less jittery, like when they move, it’s kinda buggy and slightly disorienting. I was also in a high-ping server; may be the reason.
- The kills are really satisfying, which I do enjoy.
- I think there should be a little more emphasis or pressure or whatever to have them change their class, cause some people may just deploy over and over without ever looking at the classes and everything, since it is easy to just hop in and fight.
- It may be better to hide the text chat during the loading screen, as it covers some of it and it just feels weird sitting in the bottom corner during that entire screen.
- There are some lag/performance issues, although I am in a high-ping server and have COD open at the same time (oops).
- I don’t know what that kill the captain vote thing that popped up was, but it was the same keybind as cannon (E).
- It should be a little more noticeable/pronounced when you get more money, I feel, as I sometimes miss these random pop-ups saying I got coins. Part of this also I am getting random assists even though I am sitting in the deploy/main screen, not doing anything.
- Maybe their tool should be unequipped fully when they enter a cannon, instead of having their item be equipped again when they exit the cannon.
- The little icons, such as the wrench and skull, should maybe be disabled while in the spawn screen, as they interrupt it and clip through the buttons (TEAM, DEPLOY, CLASS, CUSTOMIZE).
- For a little I didn’t really realize I could sprint, although it was probably since I was focusing on other things.
- The rope swing feature is pretty cool and enjoyable.
- I just became captain, and besides the orders didn’t know what to do; I assumed I would be able to move the Flagship from the wheel/helm, but was unable.
Overall, I enjoy the game and killing others, but I just think it may be slightly too repetitive or simple to keep some players playing.
There’s some feedback from a little bit of playing. If you would like me to test anything specific or give my opinion on anything else, just let me know.
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