local Tool = script.Parent;
enabled = true
function onActivated()
if not enabled then
return
end
enabled = false
Tool.GripForward = Vector3.new(-0.976,0,-0.217)
Tool.GripPos = Vector3.new(.95,-0.76,1.4)
Tool.GripRight = Vector3.new(0.217,0, 0.976)
Tool.GripUp = Vector3.new(0,1,0)
Tool.Handle.DrinkSound:Play()
wait(.8)
local energy = player:WaitForChild("leaderstats"):WaitForChild("Energy")
energy = energy + 10
print(player.. " has received 10 energy from eating an apple. " ..energy.. " more to go!")
if energy > 100 then
energy = 100
end
Tool.GripForward = Vector3.new(-0.976,0,-0.217)
Tool.GripPos = Vector3.new(0.3,0,0)
Tool.GripRight = Vector3.new(0.217,0,-0.976)
Tool.GripUp = Vector3.new(0,1,0)
enabled = true
Tool:Destroy()
end
function onEquipped()
Tool.Handle.OpenSound:play()
end
script.Parent.Activated:connect(onActivated)
script.Parent.Equipped:connect(onEquipped)
I somehow missed that, I don’t know why I have forgotten the .Value when I made the local energy thing, thanks a lot. But how do I delete my tool since I don’t know if Tool:Destroy() works. Oh ok nvm it works just fine.