So, i was making a gun and it works but the orientation of the bullet isnt the orientation of the gun(tool)'s handle, how can i solve that
just set the bullets CFrame to the tool. If that doesn’t work, it means that you will have to multiply the angle until it gets to the right orientation.
what is a angle 9281059294033042
these numbers are because of the 30 thing ok
wait i think i discovered what a cframe angle is
A angle is basically the orientation. You can change it by doing something like this:
bullet.CFrame = tool.CFrame * CFrame.Angles(0, 1, 0) --change these Vector3 numbers to change the angle until it is right.
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That should also work for changing the orientation.
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