It works, with a few future adjustments!

Yeah this is a simple solution for disabling the y-axis of the look vector. Perhaps I should just clamp the y axis here instead of resorting to complicated Eulers angle stuff.
It works, with a few future adjustments!

Yeah this is a simple solution for disabling the y-axis of the look vector. Perhaps I should just clamp the y axis here instead of resorting to complicated Eulers angle stuff.