I want to make a trading system of values and I want to keep it simple and basic. Since in this category I can’t ask scripts, I want some tips and some help on creating it, I have searched some threads and tutorials but I didn’t understand it. I hope you could help me. Thanks ![]()
What you could do is make an inventoryGui and put all the items in a folder in ReplicatedStorage. If you create 3 folders 1 called GameItems, one called Player1Items and Player2Items. Then transfer the items.
Create the player folders with scripts
I thought about make this of values, not for items.
then store the values as a variable in the folders.
Simply make a Value in the folder named the relativ value and boom
work with that.
This thread was specially made to help me on make a trading system, but about the script, not about that stuff of folders or anything else, I hope you understand ![]()
So you want people to write you a trading system script?
OP already said,
Maybe they mean, when to use remote events, checks and general coding practice when processing a transaction between players. I have not made a trading system before, but I can imagine you would need to require a confirmation from both parties, send that to the server and let the server do the transaction.
As for the transaction itself, I haven’t done it myself so I don’t want to point you in the wrong direction. Maybe someone else with more knowledge on transactions can help.