Help on making a trading system

I want to make a trading system of values and I want to keep it simple and basic. Since in this category I can’t ask scripts, I want some tips and some help on creating it, I have searched some threads and tutorials but I didn’t understand it. I hope you could help me. Thanks :+1:

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What you could do is make an inventoryGui and put all the items in a folder in ReplicatedStorage. If you create 3 folders 1 called GameItems, one called Player1Items and Player2Items. Then transfer the items.

Create the player folders with scripts

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I thought about make this of values, not for items.

then store the values as a variable in the folders.
Simply make a Value in the folder named the relativ value and boom
work with that.

This thread was specially made to help me on make a trading system, but about the script, not about that stuff of folders or anything else, I hope you understand :+1:

So you want people to write you a trading system script?

OP already said,

Maybe they mean, when to use remote events, checks and general coding practice when processing a transaction between players. I have not made a trading system before, but I can imagine you would need to require a confirmation from both parties, send that to the server and let the server do the transaction.

As for the transaction itself, I haven’t done it myself so I don’t want to point you in the wrong direction. Maybe someone else with more knowledge on transactions can help.

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