So basically I have a tower defense game which consists of many different maps ( in different places ), each map’s system is the same with each other, just the map is different ( and some stats ).
The problem now is that everytime I want to make a small change into the base system, I will have to do the same thing for every single map which is quite annoying and sometimes causes careless errors. How do I make it so that I can change every single map’s system in one place?
- Do I make the base system into a module and require that module? If so, how? It’s a whole tower defense game controlling system not just modulescript.function() etc