Help! Parts are too low-poly for this structure!


This is how the building currently looks - This is a big object, and I need the part to be high-poly. How can I achieve this, and is there a way to make the parts be high-poly by default?

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If you need a smoother cylinder, you can create it from scratch using regular parts with this plugin:

Select a part, set the face and angle, and render. The higher your angle, the sharper the curve will be. The lower the angle, the more smooth it will be. If the size is too small or big, you can edit the length of your part before using Archimedes.

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This worked, thanks. Problem is, this does NOT play well with models, and I can’t scale on one specific axis. How can I combat this after I’ve added done the work in Archimedes 2?

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