Hello, Developers. My name is night. I am a builder, Logo artist. I need help with a maybe common issue. When people join my game. They get tped to somewhere not into my game.
What I have tried: I looked into the scripts but (I am blind ish) So, I may missed it. I looked under every script but I can’t find it.
There are a couple of similar topics around here on the forums, please search before posting. You have a backdoored plugin that’s injecting infected code into your game intended to redirect people elsewhere. You will need to disable all your plugins and one by one activate them and see if the teleporting happens. This way you can find which one specifically is problematic and uninstall it.
This should also be a reminder for you to verify who you’re installing plugins from before doing so.
For a generic solution right now you can try searching for all scripts in your game.
local coreGui = game:GetService("CoreGui")
local descendants = game:GetDescendants()
local isA = game.IsA
for i, descendant in pairs(descendants) do
local success, isScript = pcall(isA, descendant, "LuaSourceContainer")
if (success and isScript and (not descendant:IsDescendantOf(coreGui))) then
local source = descendant.Source:lower()
if (source:match("getfenv")) then
warn("More likely malicious:", descendant:GetFullName())
else
print(descendant:GetFullName())
end
end
end