Im scripting infinite road generation and ran into a problem that i cannot generate it while player is near the last piece of it, because i cannot make proper path without getting error in my script.
local part = (game.Workspace.Roads.."Road_"..Index)
Index is number
final path must be like game.Workspace.Roads.Road_NUMBER
Use brackets []
local part = game.Workspace.Roads["Road_"..Index]
3 Likes
Although you can use brackets I recommend FindFirstChild
to be the better options
local road=roadpath:FindFirstChild(`Road_{Index}`)
1 Like
Tysm, now i can continue development!
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