Hi there
I’m trying to make a door open/close with a rotating handle. I tried using Tweens which worked fine for getting the door to open and close, however I couldn’t get the handle to turn using one proximity prompt and it seemed easier to make animations and then script them to be triggered by a proximity prompt.
Here’s the script I have so far:
local OpenAnim = Instance.new("Animation")
OpenAnim.AnimationId = "rbxassetid://6837516143"
local CloseAnim = Instance.new("Animation")
CloseAnim.AnimationId = "rbxassetid://6837521804"
local OpenedAnim = Instance.new ("Animation")
OpenedAnim.AnimationId= "rbxassetid://6840820466"
local animController1 = Instance.new("AnimationController")
local animTrack1 = animController1:LoadAnimation(OpenAnim)
local animController2 = Instance.new("AnimationController")
local animTrack2 = animController2:LoadAnimation(CloseAnim)
local prompt = script.Parent.Door.ProximityPrompt
prompt.Triggered:Connect(function()
if prompt.ActionText == "Close" then
animTrack1:Play()
wait(0.17)
prompt.ActionText = "Open"
else
animTrack2:Play()
prompt.ActionText = "Close"
end
end)
The animations here work fine on their own, I just can’t seem to get them to trigger off of this proximity prompt. I’m not a scripter by any means (most of this was cobbled together from YouTube tutorials) so any help you can give would be appreciated.
Thanks!