Hello everyone. I’m want to make some morphs but I would like to know whats better and what will cause less lag. Any help would be appreciated! Also, forgive my niaveness since I’m still trying to get familier with studio and it’s terminology and features.
Roblox Unions typically have more tris than a Mesh version would have.
I’ve started taking any of my more complex Unions and uploading them to Blender only to find out they are very messy when you look at the Vertex layout of the Mesh.
I highly suggest using meshes over unions, they’re a lot more optimized and cause less lag depending on the situation. Unions can have extremely unnecessary triangles that just cause more lag than a mesh.