I have been recently making a 3d obby kinda like Mario 64 or Mario odyssey and I wanted one of the obstacles to be a lava spinner the problem is that the spinner is pivoting around the wrong spot
video of the problem
I have tried moving the origin position in blender (because the spinner is a mesh) and I also tried moving the pivot position in studio
script I used to make it spin
-- while true do
script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0.0,0.1,0.0)
wait()
end