I need help with a script. I have a script that is supposed to spawn a part when the player joins. The part is stored inside of a model in ServerStorage. Here is my module script stored in ServerScriptService:
local template = game:GetService("ServerStorage").Template
local function NewModel(model, cframe)
local newModel = model:Clone()
newModel:SetPrimaryPartCFrame(cframe)
newModel.Parent = workspace
return newModel
end
local Tycoon = {}
Tycoon.__Index = Tycoon
function Tycoon.new(player)
local self = setmetatable({}, Tycoon)
self.Owner = player
return self
end
function Tycoon:Init()
self.Model = NewModel(template, CFrame.new(0, 1, 0))
end
function Tycoon:Destroy()
self.Model:Destroy()
end
return Tycoon
And here is my script that is also in ServerScriptService.
local Tycoon = require(script.Parent.Tycoon)
game:GetService("Players").PlayerAdded:Connect(function(player)
local tycoon = Tycoon.new(player)
tycoon:Init()
end)
When I try to run the code, I get this error that says:
ServerScriptService.Server:5: attempt to call missing method ‘Init’ of table.
Any help is appreciated!