local stuffs ={
b1 ={
cost = 1.5,
amt = 10,
name = "Handful of Seeds",
desc = "Miniscule amount of seeds"
} ,
b2 ={
cost = 3,
amt1 = 25,
name = "Pocketful of Seeds",
desc = "Small amount of seeds"
} ,
b3 ={
cost = 6,
amt2 = 60,
name = "Pouch of Seeds",
desc = "Some seeds"
} ,
b4 ={
cost = 10,
amt3 = 80,
name = "Sack of Seeds",
desc = "Alot of seeds"
} ,
b5 ={
cost = 40,
amt4 = 125,
name = "Crate of Seeds",
desc = "An unneeded amount of seeds"
} ,
b6 ={
cost = 75,
amt5 = 200,
name = "Vault of Seeds",
desc = "An insane, obscene amount of seeds. There is no need for this many seeds."
}
}
script.Parent.b1.MouseButton1Click:Connect(function(hit)
local var = stuffs.b1
local cost = var.cost
local amt = 0
amt = var.amt
local name = var.name
local desc = var.desc
local dmg = 1
script.Parent.holder.img.cost.Text = cost.." Cash"
script.Parent.holder.img.desc.Text = desc
script.Parent.holder.img.iname.Text = name
script.Parent.holder.img.amount.Text = amt
script.Parent.holder.img.buybutton.MouseButton1Click:Connect(function(hit)
if script.Parent.Parent.Parent.Parent.leaderstats.Cash.Value > (cost-1) then
script.Parent.Parent.Parent.Parent.leaderstats.Cash.Value -= cost
if script.Parent.Parent.Parent.Parent.Backpack:FindFirstChild("Seeds") or script.Parent.Parent.Parent.Parent.Character:FindFirstChild("Seeds") then
if script.Parent.Parent.Parent.Parent.Backpack:FindFirstChild("Seeds") then
script.Parent.Parent.Parent.Parent.Backpack:FindFirstChild("Seeds").Amount.Value += amt
elseif script.Parent.Parent.Parent.Parent.Character:FindFirstChild("Seeds") then
script.Parent.Parent.Parent.Parent.Character:FindFirstChild("Seeds").Amount.Value += amt
end
else
local clo = game.ServerStorage.Seeds:Clone()
clo.Parent = script.Parent.Parent.Parent.Parent.Backpack
clo.Amount.Value += amt
end
game.SoundService["Windows Tada Sound"]:Play()
end
end)
end)
script.Parent.b2.MouseButton1Click:Connect(function(hit)
local var = stuffs.b2
local cost = var.cost
local amt = 0
amt = var.amt1
local name = var.name
local desc = var.desc
local dmg = 1
script.Parent.holder.img.cost.Text = cost.." Cash"
script.Parent.holder.img.desc.Text = desc
script.Parent.holder.img.iname.Text = name
script.Parent.holder.img.amount.Text = amt
script.Parent.holder.img.buybutton.MouseButton1Click:Connect(function(hit)
if script.Parent.Parent.Parent.Parent.leaderstats.Cash.Value > (cost-1) then
script.Parent.Parent.Parent.Parent.leaderstats.Cash.Value -= cost
if script.Parent.Parent.Parent.Parent.Backpack:FindFirstChild("Seeds") or script.Parent.Parent.Parent.Parent.Character:FindFirstChild("Seeds") then
if script.Parent.Parent.Parent.Parent.Backpack:FindFirstChild("Seeds") then
script.Parent.Parent.Parent.Parent.Backpack:FindFirstChild("Seeds").Amount.Value += amt
elseif script.Parent.Parent.Parent.Parent.Character:FindFirstChild("Seeds") then
script.Parent.Parent.Parent.Parent.Character:FindFirstChild("Seeds").Amount.Value += amt
end
else
local clo = game.ServerStorage.Seeds:Clone()
clo.Parent = script.Parent.Parent.Parent.Parent.Backpack
clo.Amount.Value += amt
end
game.SoundService["Windows Tada Sound"]:Play()
end
end)
end)
script.Parent.b3.MouseButton1Click:Connect(function(hit)
local var = stuffs.b3
local cost = 60
local amt = 0
amt = var.amt2
local name = var.name
local desc = var.desc
local dmg = 1
script.Parent.holder.img.cost.Text = cost.." Cash"
script.Parent.holder.img.desc.Text = desc
script.Parent.holder.img.iname.Text = name
script.Parent.holder.img.amount.Text = amt
script.Parent.holder.img.buybutton.MouseButton1Click:Connect(function(hit)
if script.Parent.Parent.Parent.Parent.leaderstats.Cash.Value > (cost-1) then
script.Parent.Parent.Parent.Parent.leaderstats.Cash.Value -= cost
if script.Parent.Parent.Parent.Parent.Backpack:FindFirstChild("Seeds") or script.Parent.Parent.Parent.Parent.Character:FindFirstChild("Seeds") then
if script.Parent.Parent.Parent.Parent.Backpack:FindFirstChild("Seeds") then
script.Parent.Parent.Parent.Parent.Backpack:FindFirstChild("Seeds").Amount.Value += amt
elseif script.Parent.Parent.Parent.Parent.Character:FindFirstChild("Seeds") then
script.Parent.Parent.Parent.Parent.Character:FindFirstChild("Seeds").Amount.Value += amt
end
else
local clo = game.ServerStorage.Seeds:Clone()
clo.Parent = script.Parent.Parent.Parent.Parent.Backpack
clo.Amount.Value += amt
end
game.SoundService["Windows Tada Sound"]:Play()
end
end)
end)
script.Parent.b4.MouseButton1Click:Connect(function(hit)
local var = stuffs.b4
local cost = var.cost
local amt = 0
amt = var.amt3
local name = var.name
local desc = var.desc
local dmg = 1
script.Parent.holder.img.cost.Text = cost.." Cash"
script.Parent.holder.img.desc.Text = desc
script.Parent.holder.img.iname.Text = name
script.Parent.holder.img.amount.Text = amt
script.Parent.holder.img.buybutton.MouseButton1Click:Connect(function(hit)
if script.Parent.Parent.Parent.Parent.leaderstats.Cash.Value > (cost-1) then
script.Parent.Parent.Parent.Parent.leaderstats.Cash.Value -= cost
if script.Parent.Parent.Parent.Parent.Backpack:FindFirstChild("Seeds") or script.Parent.Parent.Parent.Parent.Character:FindFirstChild("Seeds") then
if script.Parent.Parent.Parent.Parent.Backpack:FindFirstChild("Seeds") then
script.Parent.Parent.Parent.Parent.Backpack:FindFirstChild("Seeds").Amount.Value += amt
elseif script.Parent.Parent.Parent.Parent.Character:FindFirstChild("Seeds") then
script.Parent.Parent.Parent.Parent.Character:FindFirstChild("Seeds").Amount.Value += amt
end
else
local clo = game.ServerStorage.Seeds:Clone()
clo.Parent = script.Parent.Parent.Parent.Parent.Backpack
clo.Amount.Value += amt
end
game.SoundService["Windows Tada Sound"]:Play()
end
end)
end)
script.Parent.b5.MouseButton1Click:Connect(function(hit)
local var = stuffs.b5
local cost = var.cost
local amt = 0
amt = var.amt4
local name = var.name
local desc = var.desc
local dmg = 1
script.Parent.holder.img.cost.Text = cost.." Cash"
script.Parent.holder.img.desc.Text = desc
script.Parent.holder.img.iname.Text = name
script.Parent.holder.img.amount.Text = amt
script.Parent.holder.img.buybutton.MouseButton1Click:Connect(function(hit)
if script.Parent.Parent.Parent.Parent.leaderstats.Cash.Value > (cost-1) then
script.Parent.Parent.Parent.Parent.leaderstats.Cash.Value -= cost
if script.Parent.Parent.Parent.Parent.Backpack:FindFirstChild("Seeds") or script.Parent.Parent.Parent.Parent.Character:FindFirstChild("Seeds") then
if script.Parent.Parent.Parent.Parent.Backpack:FindFirstChild("Seeds") then
script.Parent.Parent.Parent.Parent.Backpack:FindFirstChild("Seeds").Amount.Value += amt
elseif script.Parent.Parent.Parent.Parent.Character:FindFirstChild("Seeds") then
script.Parent.Parent.Parent.Parent.Character:FindFirstChild("Seeds").Amount.Value += amt
end
else
local clo = game.ServerStorage.Seeds:Clone()
clo.Parent = script.Parent.Parent.Parent.Parent.Backpack
clo.Amount.Value += amt
end
game.SoundService["Windows Tada Sound"]:Play()
end
end)
end)
script.Parent.b6.MouseButton1Click:Connect(function(hit)
local var = stuffs.b6
local cost = var.cost
local amt = 0
amt = var.amt5
local name = var.name
local desc = var.desc
local dmg = 1
script.Parent.holder.img.cost.Text = cost.." Cash"
script.Parent.holder.img.desc.Text = desc
script.Parent.holder.img.iname.Text = name
script.Parent.holder.img.amount.Text = amt
script.Parent.holder.img.buybutton.MouseButton1Click:Connect(function(hit)
if script.Parent.Parent.Parent.Parent.leaderstats.Cash.Value > (cost-1) then
script.Parent.Parent.Parent.Parent.leaderstats.Cash.Value -= cost
if script.Parent.Parent.Parent.Parent.Backpack:FindFirstChild("Seeds") or script.Parent.Parent.Parent.Parent.Character:FindFirstChild("Seeds") then
if script.Parent.Parent.Parent.Parent.Backpack:FindFirstChild("Seeds") then
script.Parent.Parent.Parent.Parent.Backpack:FindFirstChild("Seeds").Amount.Value += amt
elseif script.Parent.Parent.Parent.Parent.Character:FindFirstChild("Seeds") then
script.Parent.Parent.Parent.Parent.Character:FindFirstChild("Seeds").Amount.Value += amt
end
else
local clo = game.ServerStorage.Seeds:Clone()
clo.Parent = script.Parent.Parent.Parent.Parent.Backpack
clo.Amount.Value += amt
end
game.SoundService["Windows Tada Sound"]:Play()
end
end)
end)
Im trying to make the script show an info card on the seeds, and then you are able to buy the seeds. It works, but when you buy different amounts it gives you the other amounts you have bought previously. For example, you buy 10 seeds. You get 10. Then you decide to buy 25 seeds, but you get 35. I’ve encountered this issue before with devproducts, but I fixed them, and forgot how to since it was so long ago. Any thoughts?