So I learned about Insert Service so now I know how to make this system work just have some datastore with all the item ids and then use the ids to insert em into the game
Help with a system to create tools using the data from a datastore
Do you have any code written out to present so someone can help you out?
What you could do is create a datastore and set a key with an array of IDs. You can have a function for getting the array using the key, and a function to save the array to the key. Loop through the array when you use :GetAsync() and check if the asset has been loaded into the game yet before using InsertService LoadAsset.