Help with a system to create tools using the data from a datastore

So I learned about Insert Service so now I know how to make this system work just have some datastore with all the item ids and then use the ids to insert em into the game

Do you have any code written out to present so someone can help you out?

What you could do is create a datastore and set a key with an array of IDs. You can have a function for getting the array using the key, and a function to save the array to the key. Loop through the array when you use :GetAsync() and check if the asset has been loaded into the game yet before using InsertService LoadAsset.

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