good day, i need to make a good animation for a clip im making in blender but i am having problems with the walking animation. it isnt very fluid but very stiff instead. im using the paintrig v3 but i have troubles with framing. Is there a way of keyframing the location of the rig while also maintaining the walking animation?
this is the animation rn
I already have the walking animation but i gotta make it go forward
Hmmm… what I just do is choose an endpoint (60 keyframes lets say) move it to where I want the person to stop moving, and play the looped animation all the way through.
Ye what i could do is make 2 location keyframes which makes the character go from point a to point b, after that i can copy paste the animation keyframes