So, I have a group game, and I make sure to export my animations to the group because I have had this mistake before, and it has worked perfectly fine until I tred to make custom animations for players. I took the animate script from the workspace player and I put it in the correct spot and it doesn’t work. Can you help me?
Make sure everything inside of the script has custom animation ID’s, and then under the script is a bunch of values, and under those values are animations. Make sure the animations have the same ID’s as in the script or it wont work.
I’ve tried that and it still doesn’t work
Is it the right script for the body type?
It was, but I fixed it. I had to use a different animation script because for some reason the one I used didnt work.
Hey there,
Try creating a child in the animation Local Script with the class Animation. Then replace this:
And use :WaitForChild() and use this to PLAY the animation.