Help with bone physics regarding a cord with two points of contact in an R15 rig, the lower torso and the upper torso

I’m basically clueless on what I should do to have deformation in the middle of the cord so the mesh does not clip into the character if there is movement in either the upper or lower torso.

I tried using bones, but I can’t figure out how to weld both the lower and upper part of the cord; doing either results in the cord not moving or being extremely floppy.

Here’s the picture of the model, and the result im getting from using smart bones.

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