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What do you want to achieve? I put a video of what I would like my character to do and a video of what my character does on my game. Please watch them they explain the situation better than words. I put the most important parts of the script just below with prints to understand better. Thank you all sorry for the long post i would like to fix this…
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What is the issue?
Print('HERE IS THE CAMERA TWEEN WHEN PLAYER JOIN, CAMERA IS SCRIPTABLE')
local ok
ok = RunService.RenderStepped:Connect(function(step)
Timer += step
if Timer >= TimerMax then
Timer = 0
local goal = {CFrame = root.CFrame * CFrame.Angles(math.rad(-40),0,0) + Vector3.new(0,10,7)}
local tweeninfo = TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.In, 0)
local tween = tweenservice:Create(camera, tweeninfo, goal)
tween:Play()
end
end)
Print('PLAYER TOUCH THE LEFT GUI SO GO TO THE LEFT')
plr.PlayerGui.ScreenGui.Deplacement.gauche.MouseEnter:Connect(function()
plr.PlayerGui.ScreenGui.Deplacement.gauche.BackgroundColor3 = Color3.new(0.231373, 1, 0)
if NoBug.Value == 2 then
game.ReplicatedStorage.gauche:FireServer(plr)
end
if NoBug.Value == 1 then
NoBug.Value = 2
end
if ok.Connected == true then
ok:Disconnect()
Print('HERE THE FIRST RENDERSTEP IS DISCONNECTED FOR THE NEW ONE')
end
wait(0.1)
plr.PlayerGui.ScreenGui.Deplacement.gauche.Visible = false
plr.PlayerGui.ScreenGui.Deplacement.Visible = false
local goal = {CFrame = root.CFrame * CFrame.Angles(0,math.rad(90),0) + Vector3.new(0,0,0)}
Print('HERE THIS IS THE NEW ORIENTATION')
local tweeninfo = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.In, 0)
local tween = tweenservice:Create(camera, tweeninfo, goal)
tween:Play()
wait(0.2)
local Gauche
Gauche = RunService.Heartbeat:Connect(function(step)
Timer += step
if Timer >= TimerMax then
Timer = 0
local goal2 = {CFrame = root.CFrame * CFrame.Angles(math.rad(-40),0,0) + Vector3.new(0,10,7)}
local tweeninfo2 = TweenInfo.new(0.5, Enum.EasingStyle.Linear, Enum.EasingDirection.In, 0)
local tween2 = tweenservice:Create(camera, tweeninfo2, goal2)
tween2:Play()
Print('HERE THIS IS THE NEW PLAYER CAMERA FOLLOWING')
end
end)
plr.PlayerGui.ScreenGui.Deplacement.gauche.BackgroundColor3 = Color3.new(1, 1, 1)
plr.PlayerGui.ScreenGui.Deplacement.gauche.Visible = true
end)
Here is my game :
Here is what i want my character do :