I’m trying to do a doodle jump system, where you can go through the bottom part of the mesh/part and stand on top of the mesh/part. It works here.
robloxapp-20230330-1815207.wmv (1.2 MB)
And it doesnt work here:
robloxapp-20230329-0048058.wmv (1.1 MB)
Thats the whole script:
local bossFightsNumber = {6,15,28,46,70,101,149,207,276,360,469,653}
local function createPlatform()
local starterPlatform = workspace.Naruto.StartPlatform:Clone()
starterPlatform.Parent = workspace.Platforms
starterPlatform.CFrame = workspace.Platforms.FirstPart.CFrame
local count = 1
local maxCount = 653
while true do
print(table.find(bossFightsNumber, count) == nil)
if table.find(bossFightsNumber, count) == nil then
local newPart = Instance.new("Part")
newPart.Anchored = true
newPart.Transparency = 1
newPart.Parent = workspace.Platforms.ReferenceParts
newPart.Name = count
local oldPartName = count - 1
local oldPart = workspace.Platforms.ReferenceParts:FindFirstChild(oldPartName)
if oldPart then
local oldX = oldPart.CFrame.Position.X
local distance = oldX - workspace.Platforms.FirstPart.CFrame.Position.X
local X
if distance > 0 then
X = math.random(-distance, distance)
else
X = math.random(distance, -distance)
end
if distance < 10 or distance > -10 then
X = math.random(-60,60)
end
local Y = oldPart.CFrame.Position.Y
newPart.CFrame = CFrame.new(workspace.Platforms.FirstPart.CFrame.Position + Vector3.new(X,Y+40,0))
else
local X = math.random(-60,60)
newPart.CFrame = CFrame.new(workspace.Platforms.FirstPart.CFrame.Position + Vector3.new(X,30,0))
end
local NarutoPlatform = workspace.Naruto.Platform:Clone()
NarutoPlatform.Parent = workspace.Platforms
NarutoPlatform.CFrame = newPart.CFrame
else
local newPart = Instance.new("Part")
newPart.Anchored = true
newPart.Transparency = 1
newPart.Parent = workspace.Platforms.ReferenceParts
newPart.Name = count
local oldPartName = count - 1
local oldPart = workspace.Platforms.ReferenceParts:FindFirstChild(oldPartName)
local Y = oldPart.CFrame.Position.Y
newPart.CFrame = CFrame.new(workspace.Platforms.FirstPart.CFrame.Position + Vector3.new(0,Y+40,0))
local NarutoPlatform = workspace.Naruto.BossPlatform:Clone()
NarutoPlatform.Parent = workspace.Platforms
NarutoPlatform.CFrame = newPart.CFrame
end
if count ~= maxCount then
count += 1
else
break
end
wait()
end
end
local function clearPlatform()
for i, part in pairs(workspace.Platforms:GetChildren()) do
if part:IsA("MeshPart") and part.Name ~= "FirstPart" then
part:Destroy()
end
end
for i, part in pairs(workspace.Platforms.ReferenceParts:GetChildren()) do
part:Destroy()
end
end
createPlatform()