I’m making a shakable tree that starts an animation of the leaves shaking as you activate the proximity prompt, and has a chance of items falling out of the tree when you activate it.
I can’t get my head around activating the leaves animation when the user presses the proximity prompt.
I’ve tried a couple of tutorials on YouTube but they aren’t exactly for the solution I’m needing so they didn’t really work.
I already have the tree rigged and the animation created, I just need a way for it to be activated as a player presses the proximity prompt button.
Thanks!