Im trying to use ContextActionService, But when I bind the action, the Function it is connected to fires, even if nothing is touched?
Am I using cas wrong? How do i Stop it from firing the function when binded?
function ActivateCAS()
print("yip yahoo")
end
function FindClose()
local FoundEnemy = false
for i, v in pairs(workspace:GetChildren()) do
if v:IsA("Model") then
local RootPart = v:FindFirstChild("HumanoidRootPart",1)
if Player:DistanceFromCharacter(RootPart.Position) < Distance then
if v.Name ~= Player.Name then
-----------------------
FoundEnemy = true
table.remove(TargetModule,1)
table.insert(TargetModule,1,v)
GUI.Parent = RootPart
CAS:BindAction(Text, ActivateCAS, true, Enum.KeyCode.E)
break
-----------------------
end
end
end
end
if FoundEnemy == false then
GUI.Parent = game.ReplicatedStorage
table.remove(TargetModule,1)
CAS:UnbindAction(Text)
end
end
UIS.TouchStarted:Connect(function(input)
repeat
wait(0.1)
FindClose()
until input.UserInputState == Enum.UserInputState.End
end)