Hello, I have a table which adds a item every time i pick up a specific item. When I pick up multiple of that item it adds the item to the table again but it looks like:
Inventory{
[1] = Sword,
[2] = Sword
}
How can I write some code that counts how many are in this table?
Hello, I ran into some issues when using this in my system because when I pick up a different item it just stacks it up but if I pick up the same item all those stacked up points go into that item.
local _amt
local function getLengthOfDictionary(tab)
local sum = 0
for _,_ in pairs(tab) do
sum += 1
_amt = sum
end
return sum
end
local function AddItem(Inv, item)
local itemType = ItemModule[item.Name]["Type"]
getLengthOfDictionary(Inventory[itemType])
for counter = 1,20 do
local slot = Inv:WaitForChild("Slot"..counter)
if slot.Val.Value == "" then
slot.Val.Value = tostring(item)
slot.Amount.Text = _amt
break
elseif slot.Val.Value == item.Name then
slot.Amount.Text = _amt
else
return false
end
return true
end
end