Help with creating a balloon

I’m not sure if this is in the correct category… But how would I make a balloon using the BodyVelocity object? I tried doing it, but whenever the balloon moves it does a funny dance. The balloon is attached to another part using a rope constraint.

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Try increasing the Y axis of the MaxForce property to a much higher number (like 999999999).

I’ve tried doing that, but it makes the balloon start jittering like crazy since the rope constraint is holding it down to the ground.

Try decreasing it’s Velocity property then.

It seems to be very sensitive, because now it’s just falling to the ground.

Do both of the solutions I suggested.

Oh, I thought you said MaxForce, sorry about that.

Changing the velocity hasn’t seemed to affect it much