Help with Datastore2 pls

I made a similar post before, but I want to be able to store and return data from all players who have played my game without them being in the server. For example, I want to be able to save the userIDs of all players who’ve played the game to a single table.

Why would I want to do this?

Because my game has an account system. I want to be able to check automatically generated tokens against pre-existing ones in the Datastore to ensure none will be the same, but have no idea how to do it.

Example of what I’m trying to accomplish:

if tokenTable[generatedToken] then --does the token already exist in the table/datastore?
    --generate new token
else
    --set the current token as the player's token
end
1 Like