game:GetService(“Debris”):AddItem(something, 15)
its a value that ragdolls the player and it disappears after like 3 seconds even though its 15
Roblox’s character respawn feature will automatically respawn Characters after they die in 5 seconds. You can remove that Debris line entirely and instead change Players.RespawnTime
to 15
for the desired effect.
they dont die its just knocking them and then after 15 seconds its supposed to destroy it and they will get up but its 3 seconds instead
Ah, I misunderstood your question then.
Are there any other scripts running that might be removing the “ragdoll trigger” unintentionally?
The ragdoll script itself, for instance?
no its only that nothing else is doing that
Then I don’t know how to help you. Nothing, by default, removes anything you add to a Character automatically.
Try doing Ctrl+Shift+F and search for :AddItem to truly see if nothing is removing your item early. And if there is nothing, maybe you could send your Ragdoll code?