What do you want to achieve? To fix the rotation
What is the issue? The rotation is broke
I’m trying to make that the tower look at the enemy(with bodyGyro) but the rotation is broke please help
I don’t know if it’s a problem with the script or with the tower model
local targetCFrame = CFrame.lookAt(newTower.HumanoidRootPart.Position,target.HumanoidRootPart.Position)
newTower.HumanoidRootPart.BodyGyro.CFrame = targetCFrame
here i’m creating the bodyGyro
local bodyGyro = Instance.new("BodyGyro")
bodyGyro.MaxTorque = Vector3.new(math.huge, math.huge, math.huge)
bodyGyro.D = 0
bodyGyro.CFrame = newTower.HumanoidRootPart.CFrame
bodyGyro.Parent = newTower.HumanoidRootPart