When a boss dies, it gives every player a GUI
The gui is only given to the last player who joins
Using tables (but the boss is in replicated storage so it doesnt count players when they join)
After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!
--// Variables local Humanoid = script.Parent.Parent:FindFirstChildOfClass("Humanoid") local BossGui = game:GetService("ReplicatedStorage").BossText:FindFirstChild(script.BossGui.Value):Clone() --// Getting Player spawn(function() while true do wait() for i, v in pairs(game.Players:GetChildren()) do Player = v end end end) --// Appear Humanoid.Died:Connect(function() BossGui.Parent = Player.PlayerGui end)
Thanks for any help, it’s highly appreciated!