Help with health

In my game the player’s health is based off of their strength, so I had to create a special health system since some people had so much strength it was setting their health to inf. But now there’s no health bar, I don’t want to make my own health gui, so is there something I can divide their special health by to make it so it’s out of 100. Here’s an example:

The player’s special health is 200/1000 but their health bar shows that they have 20.

How would I do this?

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just do Humanoid.Health/Humanoid.MaxHealth
MaxHealth is the maximum special health and health is the current health