Help with Importing Animated Rig into Roblox

Hello,

I’m having trouble importing an animated rig into Roblox. The mesh comes in fine, but the armature/animations break (I think it’s mainly the animations).

Here’s what I’ve done:

  1. Original ASCII FBX

    • The original mesh was in ASCII FBX.
    • Imported directly into Roblox → resulted in this:
  2. Converted to Binary FBX

  3. Scaled in Blender

    • Scaled the rig down to 0.034 so it would fit Roblox.
    • Result looked like this:
  4. Final Import to Roblox

    • Imported the scaled version → got this:

Any idea how to properly import and scale this rig with animations so it works in Roblox?

Here are my export settings if it changes anything.

it seems that roblox is miss reading the animation or something, not quite sure but the armature looks fine and the animation bugging out IS consistant

The solution was to choose Selected instead of FBX when importing.

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