I’m making pathfinding system for monsters that are basically big rolling balls simply put and its insanely laggy and I’m really stuck on how to fix it. I’ve added weird functions to try and cut corners with node generation and it barely makes it more lag friendly but also leave the whole system dodge feeling.
made dodge
function PickPart.Pathh(Debug,Siza,Ignore,Start,Go,Parents)
Start = Vector3.new(math.round(Start.X*10)/10,math.round(Start.Y*10)/10,math.round(Start.Z*10)/10)--Rounding to makes it easier to read
local Call = {} --List of every node made
local AllPo = {} --List of All nodes that can make new nodes
local Weall = {} --List of every blocked node
local Repan = RaycastParams.new()
for i,v in Perenats:GetDescendants() do
table.insert(Ignore,v)
end
Repan.FilterDescendantsInstances = {Ignore}
Repan.FilterType = Enum.RaycastFilterType.Exclude--Stuff for Parts that can we walked through
local function Moge()--Makes blocks for debug mode to see the path
end
local function Lans()--Checks for walls or holes if there are no walls near or holes it returns false
end
local function Mae()--Changes colour of path markers for debug mode
end
local function Reyaing()--Sends rounds Vector3 and sends rays to make sure the block placed isnt in a wall
end
local function Loog()--Executes Loo and checks if input vector3 is already in a list of nodes to prevent overlapping and uses rays to check for walls
end
local function Mega()--Makes 8 nodes around a input vector3 and returns the closest one to the targeted destination
end
while true do--Combines all past functions and loops until it gets to the target or if it loops 8000 times, Fires Mega gets all of the possible nodes adds them to a list makes the closest node inside the said list then sends rays to the targeted position and makes nodes at the position to attempt to make it all faster and reach the destination sooner
end
while true do--Makes a path using nodes and returns it to the script that called the function
end
end
I get that that didn’t explain much but most of my script is written in a really dumb way making it so I need to translate so normal people who don’t write scripts like 4 year olds can read it.
please ask me to elaborate anywhere on anything