I’am trying to create a marble system so to alow the marble to roll im using
Humanoid.Sit = true
This works Well however when the player jumps the player stands up breaking the marble
ive tryed setting the jump power to 0 how ever this doesn’t work. i dont know how to solve this problem
You would still see the character playing animations even inside the marble, which PlatformStanding fixes everything easily. Since you are moving the marble and not doing much with the character, it’s better off to just make it platform stand and then you can focus on the marble system.