Hello, Everyone. I’m trying to create a Morph system where it would only change the Player’s body but keeps the head, something like generic roleplay gaem and pmebge. I have tried looking for ways to do it but I can’t find any, any help would be appreciated. Thank you!
You can simply do this with the built-in avatar settings in Studio.

oh, okay. I got it now, but how would i change the torso via script? (I need to do this since there’s different teams)
edit: oh wait, never mind I got it now. Thanks!
local teamService = game:GetService("Teams")
local players = game:GetService("Players")
local player = players.LocalPlayer or players.PlayerAdded:wait()
local character = player.Character or player.CharacterAdded:wait()
local torso = game.ServerStorage:WaitForChild("Torso") --torso character mesh
if player.Team == "" then --some team name
local torsoClone = torso:Clone()
torso.Parent = character
end
All good, good luck!
I actually got it by getting the player’s Humanoid Description and then editing parts that I want to change and then re-applying the new description to the players character. but still, thanks for the help!