local debounce = false
script.Parent.ClickDetector.MouseClick:Connect(function(player)
if not debounce then
debounce = true
local character = player.Character
local humanoid = character:WaitForChild("Humanoid")
humanoid.Health += 100
--humanoid:TakeDamage(-100) --this would do the same thing as the above line
task.wait(10)
debounce = false
end
end)