Hello, I been having a problem with PathFinding with bigger Humanoids, I have a Pathfinding script and it works perfectly with a a regular Dummy but when put on larger Custom Humanoids it runs into walls and gets stuck, I heard putting Waypoints higher up could make it better but I tried it and it still ran into walls? I also increase there Agent Radius and nothing changes. Anyone know how I can make Pathfinding good on a bigger Humanoid?