Ok, so im trying connect waypoints with beams but its weird.
for _, waypoint in pairs(waypoints) do
local part = Instance.new("Part")
if lel == 0 then
lel = 1
attachement1 = Instance.new("Attachment",part)
elseif lel == 1 then
lel = 2
attachement2 = Instance.new("Attachment",part)
local beam = Instance.new("Beam",part)
beam.Attachment0 = attachement1
beam.Attachment1 = attachement2
elseif lel == 2 then
lel = 0
attachement1 = Instance.new("Attachment",part)
local beam = Instance.new("Beam",part)
beam.Attachment0 = attachement1
beam.Attachment1 = attachement2
end
part.Shape = "Ball"
part.Material = "Neon"
part.Color = color
part.Size = Vector3.new(0.6, 0.6, 0.6)
part.Position = waypoint.Position
part.Anchored = true
part.CanCollide = false
part.Parent = game.Workspace
end
end